A physical attack using a bone as a club. If it connects, it may cause the target to flinch.
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Bone Rush
Power: 25
PP: 10
Max PP: 16
Accuracy: 80
Description:
A GROUND-type attack. The attacker uses a bone to club the foe two to five times.
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Bonemerang
Power: 50
PP: 10
Max PP: 16
Accuracy: 90
Description:
A boomerang made of bone is thrown to inflict damage twice, on the way out and on return.
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Dig
R/B/Y/G/S TM: 28
Power: 100
G/S Power: 60
PP: 10
Max PP: 16
Accuracy: 100
Description:
The attacker digs underground in the first turn, then pops up in the next turn to attack.
Special Note:
Can be used outside of battle in a cave or building to return the most recently visited POKMON Center.
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Earthquake
R/B/Y/G/S TM: 26
Power: 100
PP: 10
Max PP: 16
Accuracy: 100
Description:
An attack that inflicts damage by shaking the ground. Useless against the FLYING type.
Special Note:
This moves power now doubles when used on a POKéMON using DIG.
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Fissure
R/B/Y TM: 27
Power: --
PP: 5
Max PP: 8
Accuracy: 30
Description:
Causes a single hit knockout if it hits. Useless against FLYING-type POKéMON.
Special Note:
This move now strikes POKéMON using DIG. It also won't hit a higher--level POKéMON.
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Magnitude
Power: --
PP: 30
Max PP: 48
Accuracy: 100
Description:
A GROUND-type attack. The power of the attack will vary each time it is used.
Special Note:
This moves power now doubles when used on a POKéMON using DIG.
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Mud-Slap
G/S TM: 31
Power: 20
PP: 10
Max PP: 16
Accuracy: 100
Description:
An attack that fires dirt, inflicting damage and reducing the target's accuracy.
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Sand-Attack
Power: --
PP: 15
Max PP: 24
Accuracy: 100
Description:
An attack in which sand is used to blind the target and reduce its attack accuracy.
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Spikes
Power: --
PP: 20
Max PP: 32
Accuracy: 100
Description:
An attack that scatters SPIKES and injures opponent POKéMON when they switch.
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