TM 01
Dynamicpunch
PP: 5
Base Damage: 100
Accuracy: 50%
Type: Fighting
Inaccurate but guaranteed to confuse the opponent if it hits.
TM 02
Haedbutt
PP: 15
Base Damage: 70
Accuracy: 100%
Type: Normal
Has a one-in-three chance of making the target flinch if it hits.
TM 03
Curse
PP: 10
Base Damage: n/a
Accuracy: 100%
Type: ???
Raises Attack and Defense at the expense of Speed. Works differently for Ghost types.
TM 04
Rollout
PP: 20
Base Damage: 30
Accuracy: 90%
Type: Rock
Attacks for five turn, growing more powerful each time. Power returns to normal if it misses.
TM 05
Roar
PP: 20
Base Damage: n/a
Accuracy: 100%
Type: Normal
A terrifying roar that drives the target away.
TM 06
Toxic
PP: 10
Base Damage: n/a
Accuracy: 85%
Type: Poison
A move that badly poisons the target. The amount of poison damage increases every turn.
TM 07
Zap Cannon
PP: 5
Base Damage: 100
Accuracy: 50%
Type: Electric
Inaccurate but is guaranteed to cause paralysis if it hits.
TM 08
Rock Smash
PP: 15
Base Damage: 20
Accuracy: 100%
Type: Fighting
An attack that may lower Defense.
TM 09
Psych Up
PP: 10
Base Damage: n/a
Accuracy: 100%
Type: Normal
Copies the foe's stat changes and applies them to the user.
TM 10
Hidden Power
PP: 15
Base Damage: n/a
Accuracy: 100%
Type: Normal
The power varies with the POKéMON.
TM 11
Sunny Day
PP: 5
Base Damage: n/a
Accuracy: 100%
Type: Fire
Boosts Fire type moves for 5 turns.
TM 12
Sweet Scent
PP: 20
Base Damage: n/a
Accuracy: 100%
Type: Normal
Reduces the foe's evasion.
TM 13
Snore
PP: 15
Base Damage: 40
Accuracy: 100%
Type: Normal
Can only be used by a sleeping POKéMON. Has a one-in-three chance of making the target flinch.
TM 14
Blizzard
PP: 5
Base Damage: 120
Accuracy: 70%
Type: Ice
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target.
TM 15
Hyper Beam
PP: 5
Base Damage: 150
Accuracy: 90%
Type: Normal
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.
TM 16
Icy Wind
PP: 15
Base Damage: 20
Accuracy: 95%
Type: Ice
It is guaranteed to reduce the targets Speed if it hits.
TM 17
Protect
PP: 10
Base Damage: n/a
Accuracy: 100%
Type: Normal
Foils attack that turn. It may fail if overused.
TM 18
Rain Dance
PP: 5
Base Damage: n/a
Accuracy: 100%
Type: Water
Raises Water type moves for 5 turns.
TM 19
Giga Drain
PP: 5
Base Damage: 60
Accuracy: 100%
Type: Grass
Steals 1/2 of the damage inflicted.
TM 20
Endure
PP: 10
Base Damage: n/a
Accuracy: 100%
Type: Normal
Always leaves at least 1 HP. May fail if used repeatedly.
TM 21
Frustration
PP: 20
Base Damage: n/a
Accuracy: 100%
Type: Normal
An attack based on lack of loyalty.
TM 22
Solarbeam
PP: 10
Base Damage: 120
Accuracy: 100%
Type: Grass
Strongest GRASS-type attack. Energy is absorbed in the first turn, then fired on the next.
TM 23
Iron Tail
PP: 15
Base Damage: 100
Accuracy: 75%
Type: Steel
Has a one-in-three chance of lowering the foe's Defense.
TM 24
Dragonbreath
PP: 20
Base Damage: 60
Accuracy: 100%
Type: Dragon
Has a one-in-three chance of paralyzing the target.
TM 25
Thunder
PP: 10
Base Damage: 120
Accuracy: 70%
Type: Electric
Strongest of all ELECTRIC-type attacks. Has a one-in-ten shot at paralyzing the target.
TM 26
Earthquake
PP: 10
Base Damage: 100
Accuracy: 100
Type: Ground
An attack that inflicts damage by shaking the ground. Useless against the FLYING type.
TM 27
Return
PP: 20
Base Damage: n/a
Accuracy: 100%
Type: Normal
An attack based on loyalty.
TM 28
Dig
PP: 10
Base Damage: 60
Accuracy: 100%
Type: Ground
The attacker digs underground in the first turn, then pops up in the next turn to attack.
TM 29
Psychic
PP: 10
Base Damage: 90
Accuracy: 100%
Type: Psychic
A PSYCHIC-type attack. Has a one-in-ten chance of lowering the target's SPCL.DEF rating.
TM 30
Shadow Ball
PP: 15
Base Damage: 80
Accuracy: 100%
Type: Ghost
Has a one-in-five chance of reducing the foe's SPCL.DEF.
TM 31
Mud-Slap
PP: 10
Base Damage: 20
Accuracy: 100%
Type: Ground
Weak but guaranteed to reduce accuracy.
TM 32
Double Team
PP: 15
Base Damage: n/a
Accuracy: 100%
Type: Normal
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy.
TM 33
Ice Punch
PP: 15
Base Damage: 75
Accuracy: 100%
Type: Ice
Has a one-in-ten chance of freezing the target.
TM 34
Swagger
PP: 15
Base Damage: n/a
Accuracy: 90%
Type: Normal
Confuses the foe but raises their Attack.
TM 35
Sleep Talk
PP: 10
Base Damage: n/a
Accuracy: 100%
Type: Normal
Randomly uses one of the user's moves. Can only be used by a sleeping POKéMON.
TM 36
Sludge Bomb
PP: 10
Base Damage: 90
Accuracy: 100%
Type: Poison
Has a one-in-three chance of poisoning the foe.
TM 37
Sandstorm
PP: 10
Base Damage: n/a
Accuracy: 100%
Type: Rock
Creates a sandstorm for 5 turns which hurts both combatants.
TM 38
Fire Blast
PP: 5
Base Damage: 120
Accuracy: 85%
Type: Fire
Strongest FIRE-type attack. Has a one-in-ten chance of inflicting a burn on the target.
TM 39
Swift
PP: 20
Base Damage: 60
Accuracy: 100%
Type: Normal
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage.
TM 40
Defense Curl
PP: 40
Base Damage: n/a
Accuracy: 100%
Type: Normal
Raises the user's Defense.
TM 41
Thunderpunch
PP: 15
Base Damage: 75
Accuracy: 100%
Type: Electric
Has a one-in-ten chance of paralyzing the target.
TM 42
Dream Eater
PP: 15
Base Damage: 100
Accuracy: 100%
Type: Psychic
Works only on sleeping POKéMON. Steals the target's HP and adds 1/2 of it to the user's HP.
TM 43
Detect
PP: 5
Base Damage: n/a
Accuracy: 100%
Type: Fighting
Completely foils the foe's attack. May fail if used repeatedly.
TM 44
Rest
PP: 10
Base Damage: n/a
Accuracy: 100%
Type: Psychic
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM 45
Attract
PP: 15
Base Damage: n/a
Accuracy: 100%
Type: Normal
Makes the opposite gender infatuated making it hard for them to attack.
TM 46
Thief
PP: 10
Base Damage: 40
Accuracy: 100%
Type: Dark
May steal an item held by the foe.
TM 47
Steel Wing
PP: 25
Base Damage: 70
Accuracy: 90%
Type: Steel
Has a one-in-ten chance of raising the user's Defense.
TM 48
Fire Punch
PP: 15
Base Damage: 75
Accuracy: 100%
Type: Fire
Has a one-in-ten chance of burning the foe.
TM 49
Fury Cutter
PP: 20
Base Damage: 10
Accuracy: 95%
Type: Bug
Grows more powerful with every hit. Power returns to normal if it misses.
TM 50
Nightmare
PP: 15
Base Damage: n/a
Accuracy: 100%
Type: Ghost
Makes a sleeping foe lose 1/4 their HP every turn.
HMs
HM 01
Cut
PP: 30
Base Damage: 50
Accuracy: 95%
Type: Normal
A NORMAL-type attack. Also used for cutting small bushes to open new paths.
HM 02
Fly
PP: 15
Base Damage: 70
Accuracy: 95%
Type: Flying
The POKéMON flies high, then strikes in the next turn. Used to fly to places already visited.
HM 03
Surf
PP: 15
Base Damage: 95
Accuracy: 100%
Type: Water
A WATER-type attack. This moves is strong and highly accurate.
HM 04
Strength
PP: 15
Base Damage: 80
Accuracy: 100%
Type: Normal
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders.
HM 05
Flash
PP: 20
Base Damage: n/a
Accuracy: 70%
Type: Normal
Blinds the target with a bright flash of light, reducing the opponent's accuracy.
HM 06
Whirlpool
PP: 15
Base Damage: 15
Accuracy: 70%
Type: Water
Lasts 2 to 5 turns making it impossible for the victim to switch POKéMON.
HM 07
Waterfall
PP: 15
Base Damage: 80
Accuracy: 100%
Type: Water
An aquatic charge attack.